👾Dungeons

A dungeon system will be implemented in the game, allowing less experienced players to collect new items or consumables and then fight in PVP and rise to the top of the leaderboard.

Daily quests will be proposed to gain XP, to boost your fighter stats.

Each dungeon will have a different number of rooms, with a varied bestiary and increasingly higher levels of difficulty. The higher the difficulty level, the higher the rewards. Of course, a high-level player will get little or no rewards if he tries to farm the dungeons lower than his level. At the end of these dungeons, a boss will be waiting for you, some bosses will have different passive skills that will allow you to have unique fights and that will push you to elaborate different strategies to beat them.

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