# Battling

Before each fight, you will be able to create your battle plan, with the spells you want to add to your shroom (attack spells, support spells, pet summoning spells, etc...)

The fight will be <mark style="color:purple;">turn-based</mark>, so the <mark style="color:purple;">Fighter</mark> with the best stats in <mark style="color:purple;">speed</mark> will start first.

Starting first is a very big advantage, so the [<mark style="color:purple;">**SHROOM**</mark>](../shroom-tokens-usdshroom)s with good <mark style="color:purple;">speed</mark> stats will be considered rarer than the others.

A maximum of 5 <mark style="color:purple;">Fighters</mark> per team will be allowed, the preferred combination would be (a <mark style="color:purple;">tank</mark>, a <mark style="color:purple;">DPS</mark>, a <mark style="color:purple;">healer</mark>) but we know that some people will be creative.&#x20;

Impress us and make the meta evolve!

To give sustainability to the project, before each fight you'll have to pay a transaction fee of 0.0002 egld

For each won fight 10% royalties will be redirected to the Liquidity pools



_**The combat systems will be improved as the game is developed and tested**_





